Do You Do Casino in Portrait Mode?

This is a guest contribution by Sergiy Logvynenko, Account Manager at Sigma Software. If you would like to submit a contribution please contact Bill Beatty for submission details. Thank you.

The casino game world is very conservative. This conservativeness is apparent from all sides, beginning with game titles, which have not changed in decades. However, although conservative, it is time for the casino games to adapt to modern technological devices. One exciting way is a topic I’d like to share some of my ideas on casino game play in portrait mode.

Most casino games are created following a landscape-first approach. There are currently games that follow a portrait-first approach, but not many. In fact, just a few years ago, there were almost no casino games in portrait mode at all. However, as technology is always progressing, you can now find portrait mode slot games. Is this a good sign? Yes! Is it enough? Unfortunately, no, because having interacted with most of these games, it is apparent that designers just scale landscape mode and put a “spin” button at the bottom of the screen. The look turns out to be very simplistic, resembling what looks like an unsuccessful version of landscape mode.

Yes, doubling design and development efforts to create a great game in both portrait and landscape modes might be too much. And yes, this may increase development time for about a week or so. But on the other hand, I’m convinced that a game provider can and should spend the money on these advances.