Are Virtual Reality, time sinks and a move away from boxed product on the cards for gamers in 2015? With the first full year of the new generation now firmly in the rear-view mirror, the general consensus is that 2014 was something of a tepid year for video games. While the last 12 months saw their fair share of AAA franchise blockbusters mingling with indie smashes and new IPs, there wasn’t one moment in the year gamers could point to that truly electrified either the gaming industry or its massive audience.