Why US is an attractive market for eSports

Ourgame CEO Frank Ng shared with CalvinAyre.com details of the company’s eSports ventures outside China and explained why US is an attractive market for eSports.

eSports, a growing sector for competitive multiplayer video game competitions, has long been a phenomenon in Asia. Games such as Counter Strike Global Offensive (CSGO), League of Legends, Dota 2, and Hearthstone have gone from being hobbies to arena-filling, seven-figure prize pool events.

But in the last couple of years, eSports popularity has surged in the US as Americans have begun to take up the games both competition and spectator events. And this is why companies are jumping in the eSports bandwagon in the United States. One of these companies is gaming and sports powerhouse Ourgame International Holdings Ltd, which announced last month that it is in the early stages of developing an eSports arena in Las Vegas.

Ourgame operates a 14,000-square-foot eSports arena complex in Beijing and at its core is a tournament space comprising a 200-seat arena, a broadcast studio, 150 gaming stations and more. It acquired World Poker Tour (WPT) last year for a price tag of $35 million in cash, aiming to pattern what the tournament series has done for poker—to build an internationally connected set of competitions.