Elastic Media launches ‘EVE’, the first ever gameplay video ‘Clipbot’

LONDON, July 2017 — Elastic Media, a leading media-tech company using cognitive real-time video editing and streaming technology, announced today the immediate availability of EVE, a game-changing ‘VOD-clipping’ bot that allows videogame streamers, the latest generation of influencers, to produce useable content from assets that were previously less accessible.

The clipbot, named, ‘EVE’ (Elastic Video Engine) uses Artificial intelligence (AI) and proprietary deep-learning technology to automatically detect single games within complete gameplay video VODs. It is not unusual for these video assets to be over 8 hours long. EVE then splits these into intuitive segments and creates video clips that can be monetized, distributed to viewers and help players to build their brand on social media.

“We’re extremely pleased to launch EVE and excited to see where this technology will take us,” said Ronen Shoval, CEO and Founder of Elastic Media. “Competitive gaming really does have its sights set on the stars at the moment, and continues to grow at an exponential rate year-on-year. At Elastic Media, we feel it’s important that those within the gaming community have the best tools available to find, create and enjoy their favorite content.”

EVE also automatically tracks metadata, taking it directly from the video file – intuitively tracking statistics across a range of areas such as win/loss percentages, and how often particular ‘heroes’ are picked across a range of games. With EVE, streamers, content creators and competitive gamers can readily collect and analyze data about the games they play, subsequently using it to improve their play or create data-related analytical content for their viewers/followers.