GameCo secures license agreement with BANDAI NAMCO Entertainment Inc. to adapt SOULCALIBUR II game for its skill-based Video game Gambling Machines (VGM)

GameCo to bring one of the most popular fighting games of all time to casinos around the world

LAS VEGAS, July 2017 — GameCo, Inc., creator of the world’s first Video Game Gambling Machine (VGM™), announced today the company has entered into a license agreement with BANDAI NAMCO Entertainment Inc., pursuant to which the companies will jointly develop a skill-based gambling video game based on one of the world’s most popular fighting games, “SOULCALIBUR™ II”. Ranked by Complex Magazine as one of the best fighting games of all time, “SOULCALIBUR™ II” is the third installment in the popular video game series of weapon-based fighting games that originally debuted in 1995. GameCo’s SOULCALIBUR™ skill-based video game gambling machine is expected to debut in casinos in late 2017.

The “SOULCALIBUR™ (tentative name) VGM” will feature a faster-paced take on the classic 3D fighting experience of the popular SOULCALIBUR™ series, while maintaining the same feel and core gameplay elements of the franchise that veteran gamers will appreciate. The game, which will take approximately 45 to 60 seconds to play, is being designed with game play features that will be entertaining and familiar to existing fans of the series, while also being easy for casual players to grasp and enjoy.

In accordance with this license agreement, BANDAI NAMCO Entertainment Inc. will leverage their original engineering, production, and creative teams to adapt the game to GameCo’s innovative VGM. GameCo will hone the gameplay for a shorter form session and optimize it for a casino gaming entertainment experience. This marks the first time that a AAA fighting video game will be adapted for skill-based gaming at land-based casinos. The popular SOULCALIBUR™ fighting game experience from video game consoles and arcades will now be available at casinos worldwide.