Monthly Archives: January 2017

Lessons in Life: Fighting resistance with The War of Art

Lee Davy returns with his Lessons in Life column applying his own little volley of bibliotherapy to poker with this week’s focus on The War of Art by Steven Pressfield.

I have interviewed enough professional poker players to nail down the one thing that will improve your game above anything else.

Age, gender, and race are irrelevant – the answer is always the same. The swiftest way to improve your poker game is to talk through your hand histories with someone better than you.

But they are all wrong.

Lessons in Life: Fighting resistance with The War of Art

Lee Davy returns with his Lessons in Life column applying his own little volley of bibliotherapy to poker with this week’s focus on The War of Art by Steven Pressfield.

I have interviewed enough professional poker players to nail down the one thing that will improve your game above anything else.

Age, gender, and race are irrelevant – the answer is always the same. The swiftest way to improve your poker game is to talk through your hand histories with someone better than you.

But they are all wrong.

Lessons in Life: Fighting resistance with The War of Art

Lee Davy returns with his Lessons in Life column applying his own little volley of bibliotherapy to poker with this week’s focus on The War of Art by Steven Pressfield.

I have interviewed enough professional poker players to nail down the one thing that will improve your game above anything else.

Age, gender, and race are irrelevant – the answer is always the same. The swiftest way to improve your poker game is to talk through your hand histories with someone better than you.

But they are all wrong.

Lessons in Life: Fighting resistance with The War of Art

Lee Davy returns with his Lessons in Life column applying his own little volley of bibliotherapy to poker with this week’s focus on The War of Art by Steven Pressfield.

I have interviewed enough professional poker players to nail down the one thing that will improve your game above anything else.

Age, gender, and race are irrelevant – the answer is always the same. The swiftest way to improve your poker game is to talk through your hand histories with someone better than you.

But they are all wrong.

Lessons in Life: Fighting resistance with The War of Art

Lee Davy returns with his Lessons in Life column applying his own little volley of bibliotherapy to poker with this week’s focus on The War of Art by Steven Pressfield.

I have interviewed enough professional poker players to nail down the one thing that will improve your game above anything else.

Age, gender, and race are irrelevant – the answer is always the same. The swiftest way to improve your poker game is to talk through your hand histories with someone better than you.

But they are all wrong.

Lessons in Life: Fighting resistance with The War of Art

Lee Davy returns with his Lessons in Life column applying his own little volley of bibliotherapy to poker with this week’s focus on The War of Art by Steven Pressfield.

I have interviewed enough professional poker players to nail down the one thing that will improve your game above anything else.

Age, gender, and race are irrelevant – the answer is always the same. The swiftest way to improve your poker game is to talk through your hand histories with someone better than you.

But they are all wrong.

Lessons in Life: Fighting resistance with The War of Art

Lee Davy returns with his Lessons in Life column applying his own little volley of bibliotherapy to poker with this week’s focus on The War of Art by Steven Pressfield.

I have interviewed enough professional poker players to nail down the one thing that will improve your game above anything else.

Age, gender, and race are irrelevant – the answer is always the same. The swiftest way to improve your poker game is to talk through your hand histories with someone better than you.

But they are all wrong.

Class action targets Interblock’s electronic craps commission

Gaming device maker Interblock is being sued in Florida by players convinced that the company’s electronic craps machines are taking too big a commission.

On January 20, a class action lawsuit was filed in a South Florida federal court against Interblock and the Isle Casino and Racing in Pompano Beach, the Isle of Capri Casinos venue at which the three plaintiffs played the Interblock craps game in question.

At the heart of the matter is the house commission charged by the Interblock machines. The machine advertises that it takes a 5% cut of player stakes on winning wagers, whereas it actually takes a 5% cut of player winnings on certain ‘buy’ bets, which means the machine’s commission can be as high as 10% of the stake. Some other types of bets carry an actual commission of 7.5%.

The plaintiffs’ attorney, Cristina Pierson, told the Miami Herald the only reason the glitch was noticed was because “someone did the math.” Pierson said her research on similar Interblock machines in other casinos detected the same flawed payout structure.

Class action targets Interblock’s electronic craps commission

Gaming device maker Interblock is being sued in Florida by players convinced that the company’s electronic craps machines are taking too big a commission.

On January 20, a class action lawsuit was filed in a South Florida federal court against Interblock and the Isle Casino and Racing in Pompano Beach, the Isle of Capri Casinos venue at which the three plaintiffs played the Interblock craps game in question.

At the heart of the matter is the house commission charged by the Interblock machines. The machine advertises that it takes a 5% cut of player stakes on winning wagers, whereas it actually takes a 5% cut of player winnings on certain ‘buy’ bets, which means the machine’s commission can be as high as 10% of the stake. Some other types of bets carry an actual commission of 7.5%.

The plaintiffs’ attorney, Cristina Pierson, told the Miami Herald the only reason the glitch was noticed was because “someone did the math.” Pierson said her research on similar Interblock machines in other casinos detected the same flawed payout structure.

Class action targets Interblock’s electronic craps commission

Gaming device maker Interblock is being sued in Florida by players convinced that the company’s electronic craps machines are taking too big a commission.

On January 20, a class action lawsuit was filed in a South Florida federal court against Interblock and the Isle Casino and Racing in Pompano Beach, the Isle of Capri Casinos venue at which the three plaintiffs played the Interblock craps game in question.

At the heart of the matter is the house commission charged by the Interblock machines. The machine advertises that it takes a 5% cut of player stakes on winning wagers, whereas it actually takes a 5% cut of player winnings on certain ‘buy’ bets, which means the machine’s commission can be as high as 10% of the stake. Some other types of bets carry an actual commission of 7.5%.

The plaintiffs’ attorney, Cristina Pierson, told the Miami Herald the only reason the glitch was noticed was because “someone did the math.” Pierson said her research on similar Interblock machines in other casinos detected the same flawed payout structure.

Class action targets Interblock’s electronic craps commission

Gaming device maker Interblock is being sued in Florida by players convinced that the company’s electronic craps machines are taking too big a commission.

On January 20, a class action lawsuit was filed in a South Florida federal court against Interblock and the Isle Casino and Racing in Pompano Beach, the Isle of Capri Casinos venue at which the three plaintiffs played the Interblock craps game in question.

At the heart of the matter is the house commission charged by the Interblock machines. The machine advertises that it takes a 5% cut of player stakes on winning wagers, whereas it actually takes a 5% cut of player winnings on certain ‘buy’ bets, which means the machine’s commission can be as high as 10% of the stake. Some other types of bets carry an actual commission of 7.5%.

The plaintiffs’ attorney, Cristina Pierson, told the Miami Herald the only reason the glitch was noticed was because “someone did the math.” Pierson said her research on similar Interblock machines in other casinos detected the same flawed payout structure.

Class action targets Interblock’s electronic craps commission

Gaming device maker Interblock is being sued in Florida by players convinced that the company’s electronic craps machines are taking too big a commission.

On January 20, a class action lawsuit was filed in a South Florida federal court against Interblock and the Isle Casino and Racing in Pompano Beach, the Isle of Capri Casinos venue at which the three plaintiffs played the Interblock craps game in question.

At the heart of the matter is the house commission charged by the Interblock machines. The machine advertises that it takes a 5% cut of player stakes on winning wagers, whereas it actually takes a 5% cut of player winnings on certain ‘buy’ bets, which means the machine’s commission can be as high as 10% of the stake. Some other types of bets carry an actual commission of 7.5%.

The plaintiffs’ attorney, Cristina Pierson, told the Miami Herald the only reason the glitch was noticed was because “someone did the math.” Pierson said her research on similar Interblock machines in other casinos detected the same flawed payout structure.

GIG’s platform service provider iGamingCloud announces launch of sports betting operator Wetten.com

Gaming Innovation Group’s (GIG) subsidiary iGaming Cloud proudly announces the launch of Wetten.com, a new sports betting operator for the German speaking markets.

Wetten.com is the first operator to be powered by the iGaming Cloud platform making use of the Class 4 Remote Gaming License. This B2B supplier license was obtained by iGC’s sister company

BettingCloud only a few weeks back from the Malta Gaming Authority and allows the Company to supply its sports betting product to other licensed operators.

Wetten.com to convince in German markets with reliability, simplicity and excellent service

GIG’s platform service provider iGamingCloud announces launch of sports betting operator Wetten.com

Gaming Innovation Group’s (GIG) subsidiary iGaming Cloud proudly announces the launch of Wetten.com, a new sports betting operator for the German speaking markets.

Wetten.com is the first operator to be powered by the iGaming Cloud platform making use of the Class 4 Remote Gaming License. This B2B supplier license was obtained by iGC’s sister company

BettingCloud only a few weeks back from the Malta Gaming Authority and allows the Company to supply its sports betting product to other licensed operators.

Wetten.com to convince in German markets with reliability, simplicity and excellent service

GIG’s platform service provider iGamingCloud announces launch of sports betting operator Wetten.com

Gaming Innovation Group’s (GIG) subsidiary iGaming Cloud proudly announces the launch of Wetten.com, a new sports betting operator for the German speaking markets.

Wetten.com is the first operator to be powered by the iGaming Cloud platform making use of the Class 4 Remote Gaming License. This B2B supplier license was obtained by iGC’s sister company

BettingCloud only a few weeks back from the Malta Gaming Authority and allows the Company to supply its sports betting product to other licensed operators.

Wetten.com to convince in German markets with reliability, simplicity and excellent service

GIG’s platform service provider iGamingCloud announces launch of sports betting operator Wetten.com

Gaming Innovation Group’s (GIG) subsidiary iGaming Cloud proudly announces the launch of Wetten.com, a new sports betting operator for the German speaking markets.

Wetten.com is the first operator to be powered by the iGaming Cloud platform making use of the Class 4 Remote Gaming License. This B2B supplier license was obtained by iGC’s sister company

BettingCloud only a few weeks back from the Malta Gaming Authority and allows the Company to supply its sports betting product to other licensed operators.

Wetten.com to convince in German markets with reliability, simplicity and excellent service

GIG’s platform service provider iGamingCloud announces launch of sports betting operator Wetten.com

Gaming Innovation Group’s (GIG) subsidiary iGaming Cloud proudly announces the launch of Wetten.com, a new sports betting operator for the German speaking markets.

Wetten.com is the first operator to be powered by the iGaming Cloud platform making use of the Class 4 Remote Gaming License. This B2B supplier license was obtained by iGC’s sister company

BettingCloud only a few weeks back from the Malta Gaming Authority and allows the Company to supply its sports betting product to other licensed operators.

Wetten.com to convince in German markets with reliability, simplicity and excellent service

GIG’s platform service provider iGamingCloud announces launch of sports betting operator Wetten.com

Gaming Innovation Group’s (GIG) subsidiary iGaming Cloud proudly announces the launch of Wetten.com, a new sports betting operator for the German speaking markets.

Wetten.com is the first operator to be powered by the iGaming Cloud platform making use of the Class 4 Remote Gaming License. This B2B supplier license was obtained by iGC’s sister company

BettingCloud only a few weeks back from the Malta Gaming Authority and allows the Company to supply its sports betting product to other licensed operators.

Wetten.com to convince in German markets with reliability, simplicity and excellent service

Reflex to sign William Hill deal at ICE

Reflex Gaming, which marked its official entry to the digital gaming space 12 months ago, enter ICE 2017 buoyed by what Managing Director Quentin Stott has described as a “significant business win” with leading bookmakers, William Hill. The games supply contract will be signed at the Reflex stand (S8-110) on the first day of ICE.

Explaining his ICE objectives, Quentin Stott said: “As the new kids on the digital block, ICE 2016 was an intense learning experience for us. Since then, a lot has been achieved, not least the hiring of former Inspired senior executive Mat Ingram as Chief Product Officer.”

He added: “At ICE 2017 I want to show how far we’ve progressed in a very short time, establish the brand, demonstrate that we are a serious player and bring Mat and the team that he is assembling to the fore. I think that we have recruited what are some of the UK’s most successful games designers and it’s important that we are able to communicate the energy and skill set that we are bringing to the task.”

Stott continued: “I want to be able to meet the right people and to be able to explain our strategy moving forward in terms of the creation and supply of bespoke and generally available games. The portfolio will comprise hand crafted games designed for specific jurisdictions and demographics.  We will not be producing vast collections of ‘me too’ products which actually serve little or no purpose. We are a hungry company and one which goes the extra yard in pursuit of excellence.”

Reflex to sign William Hill deal at ICE

Reflex Gaming, which marked its official entry to the digital gaming space 12 months ago, enter ICE 2017 buoyed by what Managing Director Quentin Stott has described as a “significant business win” with leading bookmakers, William Hill. The games supply contract will be signed at the Reflex stand (S8-110) on the first day of ICE.

Explaining his ICE objectives, Quentin Stott said: “As the new kids on the digital block, ICE 2016 was an intense learning experience for us. Since then, a lot has been achieved, not least the hiring of former Inspired senior executive Mat Ingram as Chief Product Officer.”

He added: “At ICE 2017 I want to show how far we’ve progressed in a very short time, establish the brand, demonstrate that we are a serious player and bring Mat and the team that he is assembling to the fore. I think that we have recruited what are some of the UK’s most successful games designers and it’s important that we are able to communicate the energy and skill set that we are bringing to the task.”

Stott continued: “I want to be able to meet the right people and to be able to explain our strategy moving forward in terms of the creation and supply of bespoke and generally available games. The portfolio will comprise hand crafted games designed for specific jurisdictions and demographics.  We will not be producing vast collections of ‘me too’ products which actually serve little or no purpose. We are a hungry company and one which goes the extra yard in pursuit of excellence.”