Online gambling technology provider GAN boosted its revenue and narrowed its losses in 2017, thanks to a surge in US clients for its social casino product.
Figures released Thursday show GAN (the former GameAccount Network) generated gross income of £41.1m in 2017, up 30% from the previous year. Net revenue gained 17% to £9.1m, ‘clean earnings’ came in at a positive £454k versus a £932k loss, while after-tax losses narrowed to £3.5m from £3.8m the year before.
GAN CEO Dermott Smurfitt hailed the company’s “first full year of positive EBITDA since 2013,” and said most of this positive traction was achieved in the second half of 2017, positioning the company well to sustain that momentum in 2018. Around 82% of GAN’s 2017 revenue was recurring in nature.
The company credited the forward progress to having launched a record five new US casino clients for its Simulated Gaming free-play online gaming product last year, compared to three new US launches in 2016. Smurfitt says the company expects “material growth” in its free-play casino business in 2018.